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I like std::vector quite a bit except for a couple side-effects. Here are the side-effects I do not enjoy. Debug builds are slow due to copious debug checks. Constructors and destructors are *always* called upon insertion/removal of elements. This can even happen in some implementations during vector growth or assignment operations. Since the vector type Continue Reading Share

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randygaul.net was registered 1 decade 2 years ago. It has a alexa rank of #1,941,985 in the world. It is a domain having .net extension. It is estimated worth of $ 720.00 and have a daily income of around $ 3.00. As no active threats were reported recently, randygaul.net is SAFE to browse.

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Income Per Day: $ 3.00
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69.89.31.241

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Search Engine Results For randygaul.net

Randy Gaul's Game Programming Blog | C C++ Game ...

- https://www.randygaul.net/

sokol_gfx.h by Andre Weissflog is the best 3D API wrapper I’ve ever seen. It’s just the bare minimum common-slice between all the modern rendering APIs on today’s platforms,...


qu3e/q3Collide.cpp at master · RandyGaul/qu3e · GitHub

- https://github.com/RandyGaul/qu3e/blob/master/src/collision/q3Collide.cpp

Feb 14, 2020 · Lightweight and Simple 3D Open Source Physics Engine in C++ - RandyGaul/qu3e


User RandyGaul - Game Development Stack Exchange

- https://gamedev.stackexchange.com/users/30974/randygaul

RandyGaul.net. Member for 7 years, 3 months. 224 profile views. Last seen Feb 9 '16 at 17:52. Communities (3) Stack Overflow 1.8k 1.8k 10 10 silver badges 20 20 bronze badges;...


Randygaul.net - Randy Gauls Game Programming Blog | C C

- https://webslon.info/www/randygaul.net

www.randygaul.net - Блог программистов по программированию Randy Gaul C C Разработка игр: статьи ...


GitHub - RandyGaul/ImpulseEngine: Simple, open source, 2D ...

- https://github.com/RandyGaul/ImpulseEngine

Oct 28, 2019 · Simple, open source, 2D impulse based physics engine for educational use. - RandyGaul/ImpulseEngine


Nomad Game Engine: Part 4.1 — Generic Component Managers ...

- https://medium.com/@savas/nomad-game-engine-part-4-1-generic-component-managers-dbe376f10836

Oct 07, 2016 · This post is part of a series where I’m documenting my experience building an ECS game engine from scratch. Check out the homepage for this project for …


Nomad Game Engine: Part 2 — ECS. Down with inheritance ...

- https://medium.com/@savas/nomad-game-engine-part-2-ecs-9132829188e5

May 31, 2016 · This post is part of a series where I’m documenting my experience building an ECS game engine from scratch. Check out the homepage for this project for …


GJK Visualization - YouTube

- https://www.youtube.com/watch?v=kbwfplN1TiA

Sep 22, 2015 · Improving the GJK algorithm for faster and more reliable distance queries betwee.. (SIGGRAPH 2017) - Duration: 18:02. Research in Science and Technology 2,290 views


Distance Joint 3D - YouTube

- https://www.youtube.com/watch?v=6uIRpmDS1Pc

Oct 26, 2013 · For the Love of Physics - Walter Lewin - May 16, 2011 - Duration: 1:01:26. Lectures by Walter Lewin. They will make you ♥ Physics. Recommended for you


How to Create a Custom 2D Physics Engine: Oriented Rigid ...

- https://gamedevelopment.tutsplus.com/tutorials/how-to-create-a-custom-2d-physics-engine-oriented-rigid-bodies--gamedev-8032

Orientation Math. The math involving rotations in 2D is quite simple, although a mastery of the subject will be required to create anything of value in a physics engine.


List of cool blogs on game programming, graphics ...

- https://gist.github.com/Reedbeta/dd800c6bda59c3351fbd3474acbea430

Oct 12, 2020 · List of cool blogs on game programming, graphics, theoretical physics, and other random stuff - cool-game-programming-blogs.opml


allenchou.net Competitive Analysis, Marketing Mix and ...

- https://www.alexa.com/siteinfo/allenchou.net

randygaul.net; Start free trial for all Keywords. Audience Overlap Similar sites that share the same visitors and search keywords with this site. Site’s Overlap Score 10. Site’s...


GLScene / Discussion / Help: How to create a geometry by ...

- https://sourceforge.net/p/glscene/discussion/93606/thread/4e94e50335/

Jul 11, 2019 · FastGEO dont generate any 3d model. The SphereHull result, is a TSphere, you can represent it with a TGLSphere, only set the position and radius.


C# conversion of https://github.com/RandyGaul/cute_headers ...

- https://gist.github.com/prime31/d08abe4c6191af85e39c1a0fe88670bf

C# conversion of https://github.com/RandyGaul/cute_headers/blob/master/cute_c2.h - cute_c2_collisions.cs


Writing a Game Engine in 2017 : programming

- https://www.reddit.com/r/programming/comments/5xseoo/writing_a_game_engine_in_2017/

r/programming: Computer Programming. The reason to avoid C++ vtables is that the vtable location may (or will, b/c ASLR) change when re-compiling, and the "invisible" vtable...


Randy Gaul's Game Programming Blog: Object Oriented C ...

- https://cecilsunkure.blogspot.com/2012/08/object-oriented-c-virtual-table-vtable.html

Aug 10, 2012 · In C++ each class that contains methods also has a virtual table (vtable). A vtable is simply a pointer to a collection of function pointers. In C++ member...


rui · PyPI

- https://pypi.org/project/rui/

Jan 27, 2014 · 0.2.1 (2014-1-25) Realized I was even doing that wrong - looked at Facebook’s tornado to figure it out


Gameplay - GameDev Pensieve

- http://www.gamedevpensieve.com/programming/gameplay

2D Character Controllers https://www.randygaul.net/2019/03/09/character-controllers/ 2D Collision Detection Library – tinyc2 https://www.randygaul.net/2017/02/13/2d ...


Just Open Sourced C++ Physics Engine : gamedev

- https://www.reddit.com/r/gamedev/comments/1fkch5/just_open_sourced_c_physics_engine/

Impulse Engine is the name of the physics engine. It's a 2D engine written from scratch in C++ one dark and dreary night for educational purposes, meant to be read and studied...

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Randy Gaul's Game Programming Blog | C C++ Game Development : Articles Discussions Tutorials

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Websites Hosted on Same IP (i.e. 69.89.31.241)

Home - Φυσικοθεραπεια Κουγιουμτζης

- physio-kougioumtzis.com

30 χρόνια στο κέντρο του Πειραιά, αποκατάσταση αθλητικής κάκωσης και χρόνιων παθήσεων ,αξιολόγηση πρόσθιου χιαστού, Shock wave, πελματογράφημα, εξειδικευμένη άσκηση, κατ'οίκον.

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- aeronauticalpros.com

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HTTP Header Analysis

Http-Version: 1.1
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Registration Date: 2012-10-19 1 decade 2 years 1 month ago
Last Modified: 2018-10-19 6 years 1 month 1 day ago

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